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- on exitFrame
- global gVoiceChannel, gSoundFXChannel, gMusicChannel, gAnimObj, gCategory
- if soundBusy(gVoiceChannel) then
- go(the frame)
- else
- sound stop gSoundFXChannel
- if the myFrame of gAnimObj = (the myNumOfFrames of gAnimObj - 1) then
- set the actorList to []
- go("Cat1")
- else
- go(the frame)
- end if
- end if
- end
-